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V 3.05 "Sim Everything"

Reviews PS3 Ghostbusters The Video Game - PS3 review
Ghostbusters The Video Game - PS3 review PDF Print E-mail
Reviews
Written by Ken Edwards   
Saturday, 20 June 2009 00:00
   

When a game has had as many different potential publishers and the entire trauma that this one has had whilst in production it could possibly be forgiven if the end product had not been very good. However, there is nothing to forgive because in the end it is everything fans of the movies could hope it would be and more. (Makes you wonder why Activision cancelled decided NOT to publish it – what a mistake that was) 

The script of the game was written by Dan Ackroyd and Harold Ramis and the four key members of the cast have returned to use their voices within the game. Not only does this all add to the authenticity of the title it also makes it a much better game than it could have been. It is everything a third movie would have been. 

In the game you play a new recruit, a fifth Ghostbuster and the game follows your experiences in that role. This means initially re-revisiting some of the key set pieces of the original film, chasing after Slimer (who thankfully is based on the movie version not THE REAL GHOSTBUSTERS cartoon version) and later the Stay Puff Marshmallow Man. 

It is an odd sort of game in a way, although perfect in concept, it really should be degraded for having some of the most annoying features of video gaming. For one thing it is very linear, very scripted with no free roaming whatsoever and for another it is quite repetitive but whether it is the nostalgia factor or just the subject matter of the game but none of this matters as you soon find yourself immersed in the world of proton beams and not crossing the streams and it is so hectic in places you have no time to think too hard. 

Your proton pack in the game has four beam types each with primary and secondary modes of fire. Each one serves its own purpose, which, you must learn quickly especially when you get to the later stages of the game.  

Graphically the game features some very diverse environments packed with objects for you to destroy or scan with your PK meter in your search for the ghosts. The spirits themselves are all beautifully crafted and this includes both the ones you have already met in the movies to the new ones who have been carefully thought out. The human characters found within the game, including the Ghostbusters themselves are recognizable but are the least attractive aspect of the game as a whole. 

Sound wise the music is straight from the movies and raises the hairs on the back of your neck when you first hear the well known tune. It is also features some excellent sound effects and nothing compares to hearing the lines spoken by the original characters. The script may be a bit flat in places but it dosent matter. 

For a fan boy of the films like me (although I must admit I was never totally ok with the second one) this is an absolute godsend. It is everything you have ever loved about the franchise but now you actually get to be in it yourself. The single player game has about ten hours of gameplay and there is a multiplayer option and loads of collectables but fans such as me will probably play it through more than once anyway. 

Activision must surely be ‘bustin’ themselves over this one. 

This is very recommended.

Developer:

Terminal Reality

 

Publisher:

Atari/Sony

 

Genre:

Action

 

Release Date:

06/09

Ghostbusters The Video Game - PS3
Score Surmise
Graphics9.0 Excellent throughout
Sound 9.0
 The sound of the theme is hair raising
Gameplay
9.0
 Repetitive and linear but who cares?
Replay/Multiplayer
8.0 You will play it again and again
Story/Immersion
9.0
 Well written storyline but what did you expect?
Base Score
44.0
 
Final Score
88%
 
See how our scoring system works here  
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